事件:Unit - A unit gained a item 条件:物品是____(可以是某一些物品或者是某一类的物品) 动作:For each (Integer A) from 1 to 6, do: 如果:Item-type comparsion- Item-type of (Trigger unit) in solt (Integer A) 等于 Item-type of(Item being manipuated) Item comparsion - Item carried by (Trigger unit) in solt (Integer A) 不等于 Item carried by (Item being manipuated) (如果需要上限限制的话:Integer comparsion- ((Charges remaining in (Item carried by (Trigger unit) in solt (Integer A))) + (Charges remaining in (Item being manipuated)) 小于 (你希望设置的最大上限值)) 那么:Item - Set charges remaining in (Item carried by (Trigger unit) in solt (Integer A) to ((Charges remaining in (Item carried by (Trigger unit) in solt (Integer A))) + (Charges remaining in (Item being manipuated))) Item - Remove (Item being manipuated) Skip remaining actions 否则:Do nothing 强大吧。 这解决了大家的一个重大问题哦,而且我保证这是决无BUG的! 另:记住我的名字Dolors.Yong($$$.Yong)。
lovely:
顶 顶。。